Team type coverage
Two questions that are not one. What the team hits hard, and what hits it hard. A team can be perfect at one and hopeless at the other, and a tool that folds them into a single score has thrown away the only thing the answer was for. The first half is worked out on the moves, not on the types.
How this works
What each one attacks with
The moves most played on this Pokémon. Untick whatever you are not bringing.
One more attacking type, if you are bringing something the record does not show.
What the team hits
The best multiplier the team can put on each defending type. The best, not the average: you do not attack with all six at once, you pick the one that works.
What hits the team
How many members are weak, resistant or immune to each attacking type. Counted rather than scored: four weak and two resistant is a different problem from six neutral.