How to get one
The best chance per place. The same table can do better at another hour; the tool gives them all.
Red and Blue
| Place | Method | Level | Per attempt |
| Cerulean Cave B1F |
Grass |
55 |
1.95% |
| Cerulean Cave 2F |
Grass |
52 |
0.57% |
| Victory Road 2F |
Grass |
40 |
0.17% |
| Victory Road 1F |
Grass |
43 |
0.07% |
Yellow
| Place | Method | Level | Per attempt |
| Safari Zone east |
Grass |
24 |
0.60% |
| Safari Zone west |
Grass |
24 |
0.60% |
Gold and Silver
| Place | Method | Level | Per attempt |
| Rock Tunnel B1F |
Grass morning |
14 |
0.29% |
Crystal
| Place | Method | Level | Per attempt |
| Route 10 |
Grass morning |
15 |
0.49% |
| Route 9 |
Grass morning |
18 |
0.49% |
| Rock Tunnel 1F |
Grass morning |
12 |
0.29% |
| Rock Tunnel B1F |
Grass morning |
15 |
0.29% |
It comes from an evolution
- Cubone becomes Marowak at level 28.
What it becomes
It does not evolve.
Base stats
| Stat | Gen 1 | Gen 2 |
| HP | 60 | 60 |
| Attack | 80 | 80 |
| Defense | 110 | 110 |
| Speed | 45 | 45 |
| Sp. Atk | 50 | 50 |
| Sp. Def | 50 | 80 |
Generation 2 split Special in two, and not down the middle: the two columns are not one value copied twice.